And so, here I shall chronicle, for all of the wild internet (or at least a few of my colleagues) to see, my unabashedly unpolished observations of a multitude of games, through the eye of the player.įirst up, Portal 2, released in 2011 by Valve Corporation, and available for PC, Xbox 360, and PS3. And when it comes down to the, for want of a better phrase, nitty gritty, of game design, what matters is the player’s experience. Because really, what I’m trying to accomplish here is to further my understanding of game design. I’m used to writing in a pretty formal, elevated style for academic purposes and the like, so I’m going to try and keep this journal nice and informal. So here we are, my first game journal entry. A Brief Word Before We Really Get Into “It”
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